A&M Mini Projects

Exciting News: Now you can play it!

Cover Image for Exciting News: Now you can play it!

Announcement

Childhood memories of playing dress-up games just doubled in fun! Now we've made our own dress-up game! It's called [Yeah! A Dress-Up Game!]. It's a roguelite dress-up game - you might be wondering: where's the roguelite element? Try it for yourself! I'm sure you'll find it!

Get your dose of fun here: https://yeah-dressup.vercel.app/

Contributors

Designer, Illustrator, and Project Manager: Maria Cai

Development and Maintenance: Alex Wang

Tools we use

Drawing: Procreate (iPad drawing software)

Programming: Next.js + canvas + TailwindCSS

Project Management & Cooperation: linear.app

Web Design & UI Design: Figma

Future update plans

  1. We will continue to add new materials and components, and even special events! (For example, holidays and tributes to other games). While you have a limited number of choices in each round, you can refresh infinitely! (In Progress)
  2. We will build a page where you can share your creations or view the work of others. (Backlogged)
  3. Adjustments the categories of items to better suit the layered layout. (In Progress)
  4. Mobile app adaptation. (Done)
  5. Other areas that you find worth updating and optimizing!

Side note

I've always felt that 2D hand-drawn style is the ultimate romance. Even as 3D graphics get better and players increasingly seek realism, I still prefer hand-drawn and pixel art styles. These games include, but are not limited to: Stacklands and Springblades by Sokpop, Slay the Princess, Klei's Don't Starve, and Terraria. Even what I personally call the "dirty wall graffiti/tattoo" style of Brotato and The Binding of Isaac.

I don't know if it's a nostalgic retro thing, a simple way to avoid motion sickness (I get a bit dizzy with 3D), or a personal taste, but I think I'll always be drawn to and enjoy (and create!) hand-drawn and pixel art games.